Colour Rendering Index
The threefold function
History of light sources
Lighting design tools
Software lighting tools
Lighting Design: Light Theory
How did the lighting designer of the past develop a lighting project? What materials should be used in an accurate lighting solution? How did lighting specialists make calculations prior to the advent of lighting simulation software? To answer these questions, we need to analyze several principles of physics concerning light. Any source of radiation, such as the sun, for example, emits an infinite number of rays. The simultaneous propagation of electric fields in a straight line is called electromagnetic radiation. All electromagnetic waves follow the same laws of physics, particularly in terms of their propagation, reflection, and refraction, but their effects essentially differ in the energy they carry— that is, in their wavelengths λ.
A small band, ranging from 380 nm to 780 nm, which can be directly perceived by the human "brain-eye" sensor, is visible light, or simply light. If light is made up of a finite amount of radiation with a distinctive wavelength (monochromatic radiation), a spectrum of lines of different λ values is observed, corresponding to what we call "pure" colors. If, on the other hand, it is composed of a continuous mixture of all the wavelengths in different measures (white light), a continuous spectrum is obtained with an indistinct passage from one color to the next. Since all light sources emit radiant energy, it is advisable to introduce the physical quantities defining the emission characteristics of the sources themselves in relation to the power and to their geometric distribution. Light is electrical energy transformed into light energy.
Thus, the basic measurement is the watt. The watt is derived from two other factors— namely, the intensity of the electrical current in amperes and its potential difference (voltage) in volts. The number of watts is equal to the intensity in amps multiplied by the potential difference in volts. Let’s imagine that electricity flows out of a pipe like water. If the pipe is very thick, not much pressure is needed to allow a lot of water to come out. With a thin pipe, by contrast, if the water comes out under strong pressure, in a certain unit of time, an equal amount of water can be obtained as that flowing from a thick pipe.
The thickness of the pipe can be compared to the intensity of the electrical current in amps and the water pressure to the potential difference in volts. The potential difference is generally a fixed factor of the electricity distribution network but it can be varied using a voltage transformer. The ampere factor is variable because it is concerned with the installed electricity meter. The unit of measure we began with was the watt because it represents the consumption needed to produce light energy. There is, however, no direct relation indicating how much light is obtained from a watt. The output depends on the systems and construction measures implemented by the manufacturers. The unit of measurement for light intensity is the international candela, whose characteristics are established by international agreements.
A candela irradiates its luminous flux in all directions in the form of a sphere with itself at the center. The surface of this sphere, at any distance from the center, is 4 ∏ multiplied by the radius squared, that is 12.57 times the square of the radius. We can imagine the sphere to be made up of 12.67 cones, whose vertices meet at the center of the sphere. The luminous flux that a candela irradiates in one of its cones is called a lumen. The lumen is the unit of luminous flux. Its magnitude is derived from the energy flow; radiation is evaluated according to the visible spectrum of the observer. Another unit of measurement is thus needed to define the degree of illumination with a term introduced in photometry— illuminance. Although this term is often used generically, it is the relationship between the luminous flux incident at a point on a surface and the surface itself. Its unit of measurement is the lux, which defines the illuminance received by a surface of one square meter at a distance of one meter from a source with a luminous flux of 1 lumen.
The illuminance varies depending on the distance from the source. A source can thus be characterized, not only by its luminous intensity (from which a certain flux is derived in lumens) but also by the concentration of this intensity in a small or large space, from which its brightness is derived. The brightness relates to the naked source, the sparkling light effect, recently forgotten due to a preference for LED sources designed for visual comfort.
Illuminance measures the light that strikes a surface while luminance measures the light that reaches the eye from a surface.
Luminance corresponds to the amount of light that actually reaches our eye, and thus forms the basis of the notions of perception and visual comfort. The measurement of this quantity takes place along the direction from the light source (primary, referring to a lamp, the sun, a luminaire, or secondary such as any illuminated object that reflects light) to the observer, and is therefore a quantity that varies with the point of observation. It can also be defined as the surface density of light intensity in relation to the position/direction of observation.
Luminance (L) is the fundamental quantity for appreciating the brightness of objects that emit or reflect light. It is the ratio of the luminous intensity I emitted, reflected or transmitted on surface S in the assigned direction to the apparent area of the surface itself (the apparent area is the projection of surface S in the plane normal to the direction of intensity I) as illustrated in the following figure.
L = I / S cos α
In the book 'Fundamentals of Photometry and Lighting Technology' published in 1978, the order of magnitude of some luminances is given:
- Sun through the atmosphere 1600x106 cd m−2
- White paper in full sun 30x10³ cd m−2
- Flame light10-20x10³ cd m−2
- Beam reflection angle
- Reflection coefficient of materials
- Luminous flux intensity
To summarize, the basic parameters for an architectural lighting solution are:
- Luminous flux, measured in lumens (lm), which is the quantity of light emitted by a certain source or luminaire.
- The luminous intensity, measured in candelas (cd), which is the quantity of light emitted in a certain direction.
- The illuminance (E), measured in lux (lx), which is the quantity of luminous flux incident on a surface.
- The luminance, measured in cd/m2, which is the unique photometric magnitude perceived by the eye.
It wasn’t until the 18th century that the physicist Lambert laid the foundations of photometry, starting from geometric and physiological knowledge about time. Whether light crosses a transparent surface, is reflected on an opaque surface, or is subjected to both phenomena on a translucent surface, part of it is re-emitted by this surface in the following two ways, which are more or less prevalent depending on the material:
- Reflection or regular refraction according to the laws of geometrical optics, or Descartes’ laws;
- Reflection or diffuse transmission, according to Lambert’s law.
There is a relationship between the illuminance received by a surface S, with a reflection coefficient p<1 and the luminous intensities reflected in the upper half space of the S plane, in the very frequent case in which the luminance of S is independent of the direction of observation. This kind of uniform diffusion occurs with all finely divided materials that bounce the light in all directions, such as paper, matte paint, and building materials. If we consider the luminance of S to be constant, the diffusion indicator, a curve enclosing the vectors of the intensities, is a sphere tangential to S.
Colour Rendering Index: fundamental in Art Gallery Projects
Another technical factor that the lighting engineer must evaluate in choosing a light source is the color rendering index. This aspect is fundamental in art gallery lighting projects.
Lighting techniques are a set of methods that ensure the suitable quality, quantity, and distribution of light for the desired use in projects ranging from interior lighting design to exterior building lights. To carry out a lighting project, once the concept has been established and the suggestions analyzed, we proceed to choose the illuminance level, the type of lamp, the type of lighting and device, the positioning of the luminaire, the distribution of luminous centers, the total luminous flux and, finally, the power of the lamp. In the distribution of luminous centers, uniformity depends on the way the light beams of the sources, spaced at an interval n, intersect on the plane. Following these points, a preliminary project is developed to establish a possible geometric and photometric solution.
Lighting fixtures: from history to lighting design
"The underlying desire was to make the architecture participate in the lighting through the use of naked sources, so that the space would itself become a lighting fixture". Piero Castiglioni
An experience taken up again for the design of the Buddhist Pagoda in the Chi Lin Nunnery, thus generating a Pagoda floating in space that seems to be detached from the ground, rising upwards, like the knowledge that nourishes our soul, taking us higher and higher, detaching us from material goods (philosophy of Buddhist thought). Lighting fixtures arise from the need and development of a design related to its concept, to the needs of the space to be illuminated. Therefore, the luminaire can be custom-made or produced by lighting companies. As far as custom production is concerned, it is often the companies themselves that apply modifications to existing products in order to obtain the technical characteristics required by the lighting designer.
Technological developments in optics, light sources and materials combine performance and aesthetic functions, visual comfort, luminous efficiency, reduced energy consumption, use of innovative materials, small and durable dimensions with reduced maintenance.
The threefold function of Custom Lighting
Custom lighting devices ensure a threefold function of an electrical, mechanical, and photometric nature:
- Electrical- They must serve as a connection between the grid power and the lamp. The legislation concerning the electrical protection of luminaires is divided into four insulation classes.
- Mechanical- They must protect against any external agent that could cause a deterioration of the lamps or a reduction of their optics. The legislation defines a two-digit index protection (IP) number, of which the first digit relates to the impermeability to solids and dust, and the second to the impermeability to liquids.
- Photometric- They must ensure a spatial distribution of the light to achieve illumination ranging from direct, concentrated light to indirect, diffused light. A photometric curve refers to the curve of luminous intensities emitted on a plane containing the axis of revolution of a device equipped with a light source of 1000 lm.
Depending on the lighting consultant, one of the following types of light distribution is generally chosen:
- Direct lighting: more than 90% of the light is emitted downwards. Little absorption by walls and ceiling, but shadows are marked and several light sources are used to soften them. This is convenient for architectural lighting, headquarter lighting, in workshops, offices or department stores.
- Semi-directed lighting: 60 to 90% of the light is directed downwards, shadows are softened and the lighting environment is much more comfortable. It can be suitable for interior lighting such as homes, or for showroom lighting.
- Mixed lighting: 40 to 60% light downwards, can only be used in rooms with very reflective walls due to light output issues.
- Semi-indirect lighting: 10 to 20% of light downwards.
- Indirect lighting: more than 90% of the light upwards. Suitable for use in performance halls, restaurants, interior design lighting.
A precise test is then carried out on the illuminance levels, basically for the purpose of checking the degree of comfort of the system. The Italian lighting designers who came before us did not have calculation programs available. This meant that the work now carried out by software was carried out by them, through the application of the formulas outlined above. Knowing the laws of physics that make all this possible is the foundation of architectural lighting. Curiosity leads to continuous knowledge. It’s important to know the physical, geometric, and mathematical theories behind every project, to understand what leads to design choices, and to thus reveal the "backstage" of a project.